Factions & Grudges

Where Winds Meet — Factions

Explore the major sects, regional alliances, and enemy lines that shape the game's story.

Geography & Key Factions

Region Main Factions
Qinghe / Bianjing Jiu Liu Men, Zui Hua Yin, Gu Yun, Qingxi, Shenxian Du, Song court
Yan Yun / northwestern border Kuang Lan, Yanbei Alliance, Khitan, Longjiao Gang, Xiu Jin Lou
Fogged Peak / south San Geng Tian, Southern Tang remnants
Ink City / secret realm Mo Shan Dao and ink martial scholars

Faction profiles

  • Heaven Spring: righteous knife sect from Zhongnan Mountain.
  • Kuang Lan: Western border protectors blending lance and horse combat.
  • San Geng Tian: rebel monks driven by a violent monk uprising.
  • Zui Hua Yin: umbrella fighters and intelligence operatives.
  • Gu Yun: calculated sword sect with strict one-pair disciple rules.
  • Liyuan: dance assassins who forbid romantic attachments.
  • Qingxi: medical sect using fans, herbs, and poison arts.
  • Mo Shan Dao: ink-based mechanics and machine scholars.

Core grudges

  • Jiu Liu Men vs Wuyou Gang — former disciple becomes irreconcilable enemy.
  • San Geng Tian vs Heaven Spring / Qingxi — extremist monks clash with healers and righteous warriors.
  • Xiu Jin Lou aligns with Khitan and court spies against the hero.
  • Heaven Spring and Yanbei Alliance unite against the Liao threat.
  • Zui Hua Yin and Southern Tang remnants maintain tense covert rivalry.

Main story thread

You start as the orphaned heir of General Wang Qing. The plot moves from Qinghe investigation to Bianjing court intrigue and ends with a final confrontation against Xiu Jin Lou.

Overseas reception

  • Players abroad call the game’s martial arts "Chinese Magic."
  • IGN described it as "Bigger and more ambitious than expected — like Zelda meets The Witcher 3."
  • The game is driving interest in Chinese language and cultural travel.
  • Featured in CGTN and China Daily for cultural export impact.